November Development Update

Hey Riders,

From now on, we will no longer use Indiegogo to update our community, but will be posting here in our blog. You will receive alerts to new posts if you follow us on Facebook, Twitter, or via your email if you’re a customer.

We’d like to update you on a few bits of progress we’ve made:


In preparation for the production of the first batch of RideOn goggles, we’ve received a sample unit to check and make sure that the hardware meets our expectations. We assembled and tested the unit, and are pleased to announce that the optics and electronic components fit in their plastic housing and are functioning as expected.

Here are some photos of the unit:


We’ve improved some of your favorite features!

  • Friends Finder – Originally, this feature only highlighted your friends’ locations in the distance. But we found that this required you to look in a friend’s direction to see them, and was slightly annoying on its own. So we’ve added a “Friends Radar”. Imagine a radar in the corner of your vision, like a minimap in a video game. The center represents you, and the blips around the center represent your friends’ locations relative to you. While RideOn goggles will still highlight your friends’ real locations with AR graphics in the distance around you, the radar is perfect for quickly finding your buddies with just a glance.
  • “Just In Time” Navigation – In the interest of reducing distractions, we’ve tweaked our navigation system. When you approach a junction, AR graphics will show you a small map of which pistes lie ahead. This way, instructions appear only when and where you need them.
  • Maps – We now have a list of all of the resorts that will be immediately available when you receive RideOn. This list includes 246 in Europe, 156 resort maps in North America, 52 in Japan, and 18 in the Southern Hemisphere. The full list will be made available to you soon. And remember, maps not yet included will be available for download as they are created.
  • RideOn’s Mobile App – We’ve implemented social network logins to the app’s infrastructure. This means you can log in to the app with, say, Facebook, and see a list of any of your Facebook friends who have also done so. These are the people from whom you can request GPS location for the Friends Finder feature. If both of you agree to share GPS locations, congrats – you’ve got a new blip on the Friends Radar!

That’s it for now.

*If you have pre-ordered RideOn goggles on Indiegogo or via, please check your email now for an update on delivery timeline.*

Any questions? [email protected]

Keep Riding,

Team RideOn

RideOn on Instagram

The only thing “Virtual Reality” about RideOn is our social media presence. You can peak a great collection of pictures and video clips of your favorite augmented reality goggles on Instagram. Check it, follow it.

Virtual vs. augmented reality in gaming

Virtual reality and augmented reality are different in a fundamental way. The former is a fully immersive experience, while the later aims to keep reality in place while tweaking it in some way – for example, by making reality more informative or social through relevant computer graphics and data.


RideOn and the potential for outdoor, active gaming features.

Virtual reality gaming is upon us, and that’s great. But with augmented reality for outdoor sports like RideOn, we can take this experience outside, make it active and healthy, and merely augment our real lives with computer data and graphics, instead of completely immersing ourselves in a computer-generated world. Which experience appeals to you more: Augmented reality or complete virtual immersion?


RideOn’s see-through display

RideOn’s see-through display. This is where the magic happens. With the help of RideOn’s GPS and inertial sensors, the see-through display projects graphics accurately onto their real-world counterparts: Your friends’ locations, your favorite ski lift, your destination. The display is 3x wider than Google Glass for a true AR experience, and super bright for use outdoors.

Get a peak this winter.

RideOn BackView-LoRes

Even Snowshoe Magazine is fond of us!

When asked about if the goggle might be useful during a snowshoe expedition, Kotek laughed and said their product is better suited for high-speed sports where users benefit from quick, data-rich information, but they are still exploring all of the possibilities.

To snowshoers out there: What AR features could be useful for you? Let us know at [email protected]


Happy Solstice! For many of us, this means the beginning of summer. But for half our planet, ‪#‎WinterIsComing‬.

Addicted to powder? Check out this list of some of the best in the South, from Argentina to New Zealand. We’ll be testing RideOn’s final version in one of these places in the coming months. Recommendations?

And don’t forget, RideOn ‪#‎AR‬ ‪#‎ski‬ goggles will be shipped this winter (according to the North), but only if you pre-order at

RideOn’s optical head-mounted display

RideOn’s user interface is completely hands-free. A user’s head movements are measured using inertial sensors tucked away inside the goggles. This seemingly small detail opens up an entire world: Augmented reality for outdoor sports. Maps, GPS locations of friends, and points of interest jump off the screen of your phone and onto the real world around you, all projected through RideOn’s optical head-mounted display.Girl using RideOn-HiRes

Sneak peak our UI here and see what she’s seeing: